Empire of Sin is a game where you build your criminal syndicate in the prohibition-era 1920s located in Chicago. You must establish casinos, supply them with liquor while protecting them from the police and rival gangs.
The game embodies the Roaring ‘20s style that is initially fun to navigate and the soundtrack of jazz amp up the games. The writing and the characters also have a lot of charm to get you going playing the game.
Empire of Sin Gameplay
Empire of Sin is a turn-based strategy game. When starting the game, you will be invited to choose your protagonist from the list of mobsters which each of which have their backstory, perks, and traits.
While not all the content of the game involves killing your rivals, it also structurally involves economy management and sustaining your empire. Each of Chicago’s district has a thirst for alcohol depending on the area’s prosperity. Slaking this thirst will earn you cash, which this be further spent upgrading your empire.
Starting in the game, you need to expand your territory rapidly. Buying property is expensive, hence the cheapest way to acquire new business is to grab them from someone else.
Taking over an establishment by force is free. But the consequences of doing so will make your rival gang demand retribution or worst declaring war upon you. This representation of your action in the game is what makes playing Empire of Sin an interesting trait.
Combat in Empire of Sin
Running an illegal empire while balancing the chaotic personalities of criminals in your gang will give you a challenge.
While the combat in Empire of Sin works similar to XCOM, it is not entirely a copy and pastes concept. You will direct your chosen gang boss around the city, doing missions and controlling a crew of hired guns in battles against other gangsters.
The tactical battles are built on a good basis. All gangsters have their hit stat, hit points, and weapons with varied stats. The basic combats numbers are pretty easy to understand.
A thug might take two to four pistols shots before going down. And like any other, in every tactics game like this one, each angle of attack and distance greatly affect your damage to your enemies.
For example, a shotgun does best within two tiles, a rifle from seven tiles and a submachine gun is the best use in 4 – 5 tiles.
However, the enemy AI works pretty poorly in general; it sometimes exposes itself out of cover, making nonsensical decisions while positioning and failing to take chances.
Even if you are battling solo against an entire room full of rivals, it is possible to take down all of them and walk out victoriously.
Empire of Sin is an ambitious game but it wasn’t always reliable. This game produce by Romero Games delivers with such a good idea; meshing together genres, the hugely atmospheric with rival bosses, and the excellent soundtrack.
But, the most pressing issues underlying its game-breaking bugs, poor performance, and the combat systems that are repetitive and do not make us scream more. The attention to detail is something that this game suffers too. The issues ranging from thug’s jacket change color when they die, or even your henchmen completely disappear from your squad.
Hopefully soon, as Romero Games promises to fix and patch all the incoming problems, Empire of Sin will be a perfect game for us to enjoy.